Versions:

  • 0.2.7

MeshHouse 0.2.7 is an open-source cataloguing application developed by Maxim Makarov that enables designers, game artists, architects and 3-D printing enthusiasts to organise large libraries of three-dimensional assets without altering the original files. Released in a single stable build, the program reads common mesh formats and automatically extracts embedded metadata such as polygon count, texture paths, material names and bounding-box dimensions, then stores the information in a searchable local database. Users can assign custom tags, ratings and thumbnail snapshots to every entry, create virtual collections for specific projects, and filter content through an instant keyword or property search that reacts while typing. Because the lightweight viewer is integrated, individual models can be inspected, spun and measured directly from the catalog, eliminating the need to open heavier authoring suites merely for verification. The software is particularly useful for studios that reuse furniture, vehicle or character parts across episodes, for makers who stock downloadable STL archives for 3-D printing, and for arch-viz teams that need quick visual access to hundreds of facade, foliage or fixture variations. Being open-source, the codebase invites community extensions, allowing technical artists to add new importers or connect the database to version-control systems. MeshHouse belongs to the “3-D Modeling / Graphic Catalogues” category, runs on standard Windows workstations, and keeps its SQLite database portable so libraries can be shared across the network or backed up with a simple folder copy. The application is available for free on get.nero.com, where downloads are supplied through trusted Windows package sources such as winget, guaranteeing the latest 0.2.7 build while also supporting batch installation alongside other programs.

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